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MemorablePlaces.com's
Great Website Design Philosophy 
MemorablePlaces.com
is flexible in how we design pages. We do however follow some general principles,
particularly for those clients who do not have a prior set of requirements in
mind. This allows us to build truly great websites.
"We
pride ourselves on giving our clients a high degree of customer service and that
personal touch that few other website designers are able or willing to do." Introduction:
A man once said that everything is a compromise
and there are no right answers to any problem. While we flatly reject that statement
on a philosophical level, in the arena of web design he may well have been somewhat
correct. When we compose webpages we utilize a simple and direct style that we
believe to be beneficial for readers, the site-owners, future webmasters, and
anyone else who will have a hand in any given site. Great websites are NOT
an accident. Things are done in a logical way not only on the surface, but
also behind the scenes. The websites we produce are tuned to what the client and
I think the audience will be and not designed to hype our technical prowess. Design
Styles: Every
webmaster that we have ever met has at least two points of view on what makes
a great website. We have never known any of them to agree. Instead of being "wise
in our own eyes" when we design a website
we take into account the fact that whoever the target audience is should be the
very first consideration. Download
Speed As An Example: When
designing pages for a place like GameStats your
target audience will be hard-core computer gamers. Most of these individuals will
own leading edge systems complete with multi-hundred dollar video cards, super
fast processors, and a very minimum of a DSL connection. Most will have Clearwire
or Cable modems. The reason is simple. To play today's high speed and visually
astounding computer games you can not use a wimpy system or it simply wont provide
you with the best gaming experience. Therefore when designing a website for such
users it is important to keep in mind that people looking for information on these
games are not likely to balk at large or flashy pages and downloads nearly as
much as an "average" user. On
the other hand if we are designing a site such as TacticalIntervention.com, a site selling accessories for firearms it is a good bet that the
TIS audience will have computers that are 2-4 generations behind today's top of
the line system. This is not a slight against them it is just a fact that they
dump more cash into their firearms than they do into their computers. To state
it in an exaggerated way, this type of audience will not want to sit around picking
their noses while a 1.5 megabyte page spools through their 2400 modem! It only
makes sense that the pages of different target audience sites MUST be designed
differently. While the target
audience is a big design factor, we also take into consideration the wishes of
the owner of the site. If they want something huge and graphic intensive, but
their target audience is likely to have old equipment we will discus it with them,
but in the end the owners have the choice of what they want. The same goes for
how the sites look. Not every sight on our clients pages is one we are proud of
aesthetically. The final decision is always that of our client. We will not ramrod
you into accepting something you do not like. Browser
& Audience Compatibility Considerations:
When designing websites we try desperately to make
them visible to 98 percent plus of the world's web surfers. This is actually harder
than you might imagine because there are a huge number of browsers out there and
may have idiosyncrasies that make this very difficult. It is relatively easy to
make a page that will display on Internet Explorer and Netscape in the same way.
The challenge is to make it appear the same way on the other less popular browsers
as well. We attempt to program for all
of them. Not only do we tune the pages to be readable by Netscape and Internet
Explorer, but also the AOL browser, the WebTV browser, and to an extent even by
text-only browsers such as Lynx, or archaic graphical browsers such as Mosaic.
Not many people use these but why limit ones audience?!? There
are some things we try to stay as far away from as we can no matter what the website.
First we will NOT program for the more
esoteric plug-ins. Some very cool and very snazzy add-ons are available and can
do some truly remarkable things, but the harsh fact is that most people will not
download a plug-in just to see your webpage. Plugins are also problematic for
search engines. Second we try to stay
away from Java and Java script as much as we can This may seem archaic to some,
but the fact is that, (in our opinion), Java is not friendly to all web-browser
application programs and it takes precious time to load and execute. Again, this
turns reader's away. For most of the
sites we have designed for, the target audience is likely to be behind the curve
in both software and hardware. Our question is "Why make it hard on these
people?" Other
Considerations : There
are many considerations to look into when we first begin to build any site. Many
times we will spend a lot of time talking to the person who wants their site built
so as to get a handle on them and on their audience. This helps us determine just
how far we can push the envelope on download times and other things. If the audience
is likely to be highly computer savvy we can get away with more than we can if
the audience is non-technical. Regardless
of the type of site or the audience we always make it an absolute point to consider
several things. Easy Navigation.
We endeavor to make the sites we build easily navigable. We have visited thousands
of websites and tens of thousands of web pages during the course of our online
time. We have seen pages that make us want to find the webmaster and ask for a
white cane because we just can not find what we are looking for. Great websites
are not built like that. We believe that we
owe it to those who read the sites that we design to make any item easy to find.
We do this through several things including: Making
sure that users do not have to go more than 3 clicks deep for any item or
information page unless absolutely no other way exists. Our goal is 2 clicks or
less. Based on our experience and the site-hit logs that we have seen, it is our
opinion that you will lose a significant percentage of readers for every level
you force them to go deeper into your site. Making
it obvious to users on the first page what types of products, services, or information
are available elsewhere on the site. We believe that imbuing this intuitive
quality to our pages makes it much easier for the reader to find what he is looking
for and will produce a return visitor. We
cross link intra-site web pages wherever we can. We try to find reasonable
ways to link all the pages on the site at least two or three times. This insures
that more pages are 'hit' because it makes it easier for people to find what they
are seeking. It also has a side benefit of giving readers the repeated option
of looking for things on our sites that they might not otherwise have considered.
Additionally, linking related pages to each other as well as in a central location
means that there are multiple ways of progressing through any given website. This
helps readers find what they need regardless of the differences in logic or web
surfing style that an individual may use to find things.
Other
Considerations: Download
Speed. We take great care to make graphics as small (in kilobyte size)
as possible while retaining good resolution, display size, and visual appeal.
We also utilize little tricks to make sure most follow-on pages load faster than
the first. Download speed is always a compromise.
We try to balance it with visual appeal as perfectly as possible. Visual
Appeal. We endeavor try to make our websites very appealing to the eyes.
Even sites about simple subjects should have a visual appeal - first to the site
owner, then to their customer, and finally to ourselves. A large part of visual
appeal has to do with layout and graphics. When a customer supplies us with graphics
or photos it is our job to present them in such a way as to make the site look
FANTASTIC, uncluttered, and worth coming back to. Simplicity.
In short we like our pages to be simple yet appealing. We like to make things
easy to use not only in the design of the page itself, but also in the structure
of the directories and filenames. We have no illusions that we could webmaster
all the sites we are involved with forever, so we make it easy for follow-on webmasters
to find things and we try to make it all intuitive for any future webmaster who
might take our place at a later date. Never
Finished: We
could go on and on about what we do and the plethora of decisions and compromises
we make in any given site's design, but we hope you have gotten a general idea
of the types of things we consider. A great website is really never fully
done. There is always room for polishing and as customers get better systems and
the applications become more powerful even great websites must be updated from
time to time. We design sites so that later webmasters are able to find stuff
and I even leave templates so additional pages can be produced in the same fashion.
Summation:
In short MemorablePlaces.com tries to make great websites that are easy to navigate, easy for
future administrators to work on, and pleasing to the eyes and minds of both owners
and readers. We really do pride ourselves on the "personal touch"
that few other website designers can or are willing to do. 
Contact us at inquiries@memorableplaces.com Last Update:
June 16, 2007 MemorablePlaces.com is a privately owned site. Copyright
2000- 2007 © All Rights Reserved Worldwide Links do not necessarily suggest
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